Helper Hustle is showing up at a weird moment—right when you're thinking, "Wait, the season's nearly done already." It runs from Dec 26 to Dec 29, 2025, and if you're still trying to squeeze value out of your dice, this is one of those tournaments you don't want to ignore. With the Toyshop team-up running alongside it, a lot of players are also hunting extra Partner tokens, and some even plan their rolls around Monopoly Go Partners Event buy options so they don't get caught short when the board starts paying out.
The headline number is hard to miss: 62 milestones, and a total of 18,205 dice if you clear the whole track. That's not pocket change. Even if you're not finishing everything, pushing deep can set you up for the last sticker grind and whatever comes after the reset. There are also three Pink Sticker Packs at 3-star, which is handy when you're stuck missing mid-tier cards that never seem to drop when you need them.
This is the usual tournament setup, so your points come from landing on Railroads and getting either a Shutdown or a Bank Heist. Shutdowns are fine, but they're swingy in a boring way: blocked hits only give 2 points, successful hits give 4. Bank Heists are where progress actually starts to feel real. A Small Heist gives 4 points, a Large gives 6, and a Bankrupt gives 8. Then there's the Mega Heist—hit the gold bars and you're looking at 12 points. And yeah, your multiplier changes everything. People burn through dice by rolling high nonstop, but the smarter move is often saving bigger multipliers for stretches where you're cycling past Railroads more often.
The rewards ramp up late, so it's easy to get impatient early on. Try not to. A lot of players do better by setting small targets: first aim to build a buffer of dice, then use that buffer to chase token-heavy tiers for Toyshop. The late milestones are chunky—800 dice at 52, 2,200 at 56, and the 5,000 dice payout waiting at 62—but getting there is usually about pacing, not "all-in" rolling. If you're tilting after a few blocked Shutdowns, drop the multiplier, reset your rhythm, and play for consistent Railroad touches instead of praying for a miracle streak.
If you're closing out the season, Helper Hustle is basically your last clean shot to stack dice and grab Partner tokens without feeling like you're playing two separate grinds at once. Keep your multiplier under control, push hardest when the board feels Railroad-heavy, and treat the big milestone dice as a bonus rather than a promise. And if you're looking for a place players often mention when they talk about buying game currency or items in RSVSR, it fits naturally into that end-of-season prep conversation at RSVSR so you can line up what you need before the reset hits.